Wednesday, 14 December 2011

This is the starting screen which will come up as you enter the game.

And this is the ending screen, when you lose.

Tuesday, 13 December 2011

This is level 2 of the game. I have created everything by my self from scratch. I have used layers, textures, bevel and emboss, contours, colour overlays, shadows and glows.
This is a logo of the game which I have created my self using Photoshop layers, shadows, glows, pencil etc.

Tuesday, 6 December 2011

I made those monsters my self using pencil, brush, rubber and colours.

Wednesday, 23 November 2011


Hopefully this is the end of the first level. There are coins to be collected in the game.
I have also used the feedback to make changes to the background. I removed the flowers as well.

Tuesday, 15 November 2011

This is the game character. I have used an image from the internet and have changed it completly so it is not  copyrighted. I have used tools such as gradient colour,. pencil and rubber.

Wednesday, 9 November 2011

This will be the first level. It's not finished yet.

Tuesday, 1 November 2011

Designing the game..

Basic proposal of this game will be to get to the end of the level, pick up coins and avoid monsters. It will be a platform game and it will be made in 2D. The game will have a couple of different levels on which you need to pick up all 10 coins to get to the next level. Also you will have enemies which will try to kill you, but you will not have to kill them to get onto the next level. They will only be there to disturb you. The game will be called ‘Rasta Mario'. Throughout all of the levels you will gradually make your way to the last level. Once you get there there will be something difficult to do which I won't tell yet. The audience of the game will be friends. The style of the animation is going to be fantasy.